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Perfect dark n64 rom
Perfect dark n64 rom













  • In Perfect Dark, there is a much greater variety in head sizes.
  • In GoldenEye, all heads are about the same size and shape, and despite this there are still some minor clipping issues with headgear on certain heads.
  • The few remaining helmets are actually head models.Ī likely reason why headgear didn't make the cut has to do with how it is positioned on characters and a difference between the heads in GoldenEye and Perfect Dark: Most guards' concept art shows them wearing headgear and a couple of screenshots, one of which is shown here, prove it was being used at one point, but before release all of the headgear models were removed from the game. In addition to the object type, the reaction type for hat models in GoldenEye ( 6E) still works, allowing any model given it to be shot off of characters' heads.

    perfect dark n64 rom

    Like GoldenEye, Perfect Dark supports attaching a hat or helmet (more specifically, any model) to a character's head with object type 11. Not a specific object, but an entire category of objects goes unused.















    Perfect dark n64 rom